<p align="right">Last Update: <font color="#4f81bd">December 11, 2024</font></p>
## BIG IDEAS
- A combination of [[Notes Vault/Physics Notes Vault/Kinematics/Uniform Acceleration Motion/Free Fall|Free Fall]] (vertical motion, [[Notes Vault/Physics Notes Vault/Kinematics/Uniform Acceleration Motion/Constant Acceleration|constant acceleration]]) and constant velocity (horizontal motion)
- The horizontal and vertical motions are independent of each other.
- Requires knowledge of [[Notes Vault/Physics Notes Vault/Measurements/Vector Components|vector components]], found via trigonometry.
- The path of a projectile is called its trajectory.
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<font color="#f79646">There are three types of projectiles.</font>
### Type I
Start with pushing a block off a table.
### Type II
Ground to ground motion such as kicking a soccer ball.
### Type III
An object is on a raised edge and launched at an angle.
PhET Simulation
[Projectile Motion - Kinematics | Air Resistance | Parabolic Curve - PhET Interactive Simulations (colorado.edu)](https://phet.colorado.edu/en/simulations/projectile-motion)
### Related Topics
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[[Home|Home]] | [[Notes Vault/Physics Notes Vault/Kinematics/2D Motion/Projectiles|Projectiles]] | [[Time of Flight]] | [[Find Max Height|Maximum Height]] | [[Find Range|Range]]