<p align="right">Last Update: <font color="#4f81bd">December 11, 2024</font></p> ## BIG IDEAS - A combination of [[Notes Vault/Physics Notes Vault/Kinematics/Uniform Acceleration Motion/Free Fall|Free Fall]] (vertical motion, [[Notes Vault/Physics Notes Vault/Kinematics/Uniform Acceleration Motion/Constant Acceleration|constant acceleration]]) and constant velocity (horizontal motion) - The horizontal and vertical motions are independent of each other. - Requires knowledge of [[Notes Vault/Physics Notes Vault/Measurements/Vector Components|vector components]], found via trigonometry. - The path of a projectile is called its trajectory. --- <font color="#f79646">There are three types of projectiles.</font> ### Type I Start with pushing a block off a table. ### Type II Ground to ground motion such as kicking a soccer ball. ### Type III An object is on a raised edge and launched at an angle. PhET Simulation [Projectile Motion - Kinematics | Air Resistance | Parabolic Curve - PhET Interactive Simulations (colorado.edu)](https://phet.colorado.edu/en/simulations/projectile-motion) ### Related Topics --- [[Home|Home]] | [[Notes Vault/Physics Notes Vault/Kinematics/2D Motion/Projectiles|Projectiles]] | [[Time of Flight]] | [[Find Max Height|Maximum Height]] | [[Find Range|Range]]