<p align="right">Last Update: <font color="#4f81bd">July, 25, 2024</font></p>
## BIG IDEAS
- Also known as uniform motion.
- The speed or direction of the object does not change; that is, the object moves at a constant rate.
- The position of the object changes linearly with time.
- A constant velocity (including rest) indicates balanced [[Force|forces]].
### Equation 1 (Velocity-Time)
$\textcolor{red}{ v = \text{constant}}$
$x = x_{0} + \textcolor{red}{v}t \tag{1} $
where $x$ is final position, $x_0$ is initial position, $v$ is velocity, and $t$ is the time interval.
### Derivation
Equation 1 is an algebraic rearrangement of the definition of velocity.
$\textcolor{red}{v} = \frac{\Delta x}{t} \tag{2}$
where $\Delta x$ is $x - x_0$
$\textcolor{red}{v} = \frac{x - x_{0}}{t} \tag{3}$
Multiply both sides by $t$
$\textcolor{red}{v} \cdot t = x - x_{0} \tag{4}$
Add $x_0$ to both sides
$\textcolor{red}{v} \cdot t \ + x_{0} = x \tag{5}$
This is the same as
$ \boxed{ \ x = x_{0} + \textcolor{red}{v} \ \cdot t \ } \tag{1}$
---
Return [[Home|Home]] | [[Mechanics]] | [[Notes Vault/Physics Notes Vault/Kinematics/Kinematics]] | [[Notes Vault/Physics Notes Vault/Dynamics/Dynamics]] | [[Notes Vault/Physics Notes Vault/Kinematics/1D Motion/Position|Position]] | [[Displacement]] | [[Speed]]